
* MECHANICS - Defines elements of gameplay. * GRAPHICS - Defines how gameplay is displayed. * SIGN - Defines if criteria should be included (+) or excluded (-). * COMBINED GENRE - Defines the second genre of the combination. * GENRE - Defines the main type of gameplay. * PLATFORM - Defines the whole family or a single model. Note that due to the fact that there are thousands of titles in the database, some small part of them may not contain some data and latest releases may not be included shortly after the premiere. Generates a list of all games that match the criteria settings. We're going to release some gameplay videos and stuff soon, but in the meantime here is a comparison of the old and new crossbow models, and a gallery of 4k images. On that note if anyone reading this has some sort of relevent programming or graphics skillset and wants to help make Half-Life 2 great again, then do please contact us through our greenlight page, subreddit, etc. The best we can do for now is "soon", as soon as the hands of our programmers and artists allow it. We know the top question on everyone's minds is when exactly that will be, but these things they take time, especially with a team of unpaid volunteers.

Having the project on Steam will make it easier for us to develop, and of course much easier for people to install and update when we start releasing builds.

all around the world for the awesome coverage of our greenlight campaign, we had great fun using machine translation to read about it in a variety of languages :) We ❤️ you all! Particular thanks also to the many websites, bloggers, youtubers, etc. The whole team offers their heartfelt thanks to the ~15,769 wonderful people who have voted for us at the time of writing! The 95% yes rate and all the positive comments have given us many warm fuzzies over the last couple of days and kept us on the front page of the Steam community and the Half-Life 2 page. We have been greenlit! A great day for Half-Life 2, and therefore, the world!
